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Canals

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Combine era
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Underground tunnel in the Canals.
General information
Location

City 17 / Wasteland

Usage
Era(s)

The Uprising

Game information
Map(s)

d1_canals_01 to
d1_canals_13

Designer(s)
"It's a dangerous route to my father's lab, through the old canals."
Alyx Vance[src]

The Canals are a network of rivers and drainage tunnels which served as both drainage and possibly transportation located in City 17 and the Wasteland.

Contents

[edit] Overview

[edit] Features

The canals near or in City 17 appears to be heavily used as drainage, and has a very large network of sewers and waste tunnels. Because of the Combine invasion and the drop of earth's resources, the canals near the city had almost all drained out, and what remains is the riverbed and a large amount of waste. The canals are infested with Xen wildlife, made worse by constant Headcrab shells being fired by the Combine.

Outside City 17, the canals appear to be more rivers and waterways than tunnels and sewers, and was probably used more for transportation than drainage and waste disposal, as shown by the many shipwrecks along the larger tunnels. The water levels, however, are low, and following the Combine invasion, a large portion of the canals in both the city and outside had become toxic waste or other hazardous materials.

Civil Protection units frequently patrolled the canals for resistance activity, and were tasked with maintaining the many useful buildings and outposts located along the rivers.

[edit] Resistance presence

The Resistance had established an organised system of stations for refugees hoping to escape City 17. Through the use of radios and hidden bases containing supplies and living quarters, the Resistance had formed a rather strong foothold in the canal areas.

Resistance used both the canals inside City 17 and outside, using the many tunnels and drainage areas to secretly establish living areas and bases.

[edit] Appearances

[edit] Half-Life 2

With the arrival of Gordon Freeman, Civil Protection was fully aware of the presence of resistance refugee stations, and were conducting raids on the stations and killing Resistance personnel. Eventually all the stations were either found and destroyed, or were closed down and abandoned. Freeman did however destroy almost all of the Civil Protection's outposts on his way to Black Mesa East.

[edit] Behind the scenes

  • The Canals were originally to feature Bullsquids, cut from the final release.[2][3]
  • The levels were also to be much longer and allow the player a deeper view of the Wasteland part of the Canals.[2]

[edit] Gallery

[edit] Pre-release

[edit] Retail

[edit] List of appearances

[edit] Notes and references

[edit] See also

[edit] External links

Preceded by
City 17
Half-Life 2 story arc journey Succeeded by
The Wasteland
Preceded by
City 17
Half-Life 2 original storyline Succeeded by
The Wasteland
Locations of the Half-Life universe
General Earth
Half-Life Black Mesa Transit System · Black Mesa Research Facility · Xen
Half-Life: Opposing Force Santego Military Base
Half-Life 2 Black Mesa East · Bridge Point · Citadel · City 14 · City 17 · City 17 Trainstation · Canals · The Coast · Combine Overworld · Depot · Dock 137 · Kleiner's Lab · Lighthouse Point · New Little Odessa · Nova Prospekt · Overwatch Nexus · Petroleum Station · Ravenholm · Shorepoint Base · Station 6 · Station 7 · Station 8 · Station 9 · Station 12 · Underground Railroad · Vortigaunt Camp · The Wasteland
Half-Life 2: Episode One Citadel Core · City 17 Underground · Hospital · Technical Trainstation
Portal Aperture Laboratories
Half-Life 2: Episode Two Borealis · The Outlands · Victory Mine · White Forest · The White Forest Inn
Half-Life 2 (cut) Air Exchange · Alyx's Home · Antlion Caves · Borealis · City 40 · City 49 · Combine Factories · Kraken Base · Manhack Arcade · St. Olga · Skyscraper · Vance Headquarters · Weather Control

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