Combine Barricade
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Combine Barricades range from portable fixed-gun emplacements that can be set up in a minute to full-sized barricades cordoning off entire streets. Instead of windows, they bear some sort of forcefield that resembles a liquid in appearance and offers ample protection against weapons. The doors that the barricades have are multi-sectioned and mounted on mechanical arms. Before the uprising, similar barricades blocked streets on a near-permanent basis to control citizens movements, but these had forcefields rather than heavy doors to allow citizens with the correct permissions through.
Combat style barricades often include button controlled mechanical gates. The only way to get past these gates is to find a way around and hit the button to open it, or wait for Combine to come through, kill them, and run through the door before it closes.
[edit] Gallery
Brush Barricade with the same door in the WC mappack map "combine_gallery_002", with fixed textures. Note that the forcefield-like barrier above is replaced by barbed wire. |
The same Barricade opened by a Door Tower. |
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A defensive structure blocking a street in City 17. |
Metrocop using a mounted AR2 at Station 12, behind a small barricade. |
[edit] List of appearances
- Half-Life 2 (First appearance)
- Half-Life 2: Raising the Bar
- Half-Life 2: Episode One
