|Warning! This article has yet to be cleaned up to a higher standard of quality, per our Cleanup Project. It may contain factual errors and nonsense, as well as spelling, grammar and structure issues, or simply structure problems. Reader's discretion is advised until fixing is done.|
You can help clean up this page by correcting spelling and grammar, removing factual errors and rewriting sections to ensure they are clear and concise, and moving some elements when appropriate.
|This article would greatly benefit from the addition of one or more new images.|
|Entity / spawn codes||
Combine Lights are portable light sources used to illuminate dark areas in support of Combine operations. They are often mounted on walls or tripod bases, and can be found in many areas, from small outposts to inside the Citadel itself. Interestingly enough, the beam's direction is not directly tied to the direction the device itself is facing, suggesting that it employs some means of channeling its light in a certain direction internally.
These devices produce a bright, turquoise-colored light and appear to have an internal power source, as they are not visibly connected to any wiring. On the other hand, some lights on the rock face around the Citadel are connected to it by wiring, suggesting that they are simply recharged or connected to wiring in the walls or buried underground.
List of appearancesEdit
- Half-Life 2 (First appearance)
- Half-Life 2: Raising the Bar
- Half-Life 2: Deathmatch (Non-canonical appearance)
- Half-Life 2: Lost Coast (Non-canonical appearance)
- Half-Life 2: Episode One
- Half-Life 2: Episode Two