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Dario Casali was a level designer at Valve from 1996 to 2022[1].
Biography[]
Dario started designing levels for Doom while he was studying economics at the University of Oxford in England. After building Final Doom: The Plutonia Experiment with his brother, he was invited to Valve where he discovered that it was actually possible to have a career in games. Upon graduating from Oxford in 1996, he decided that the finance world would just have to wait. After all these years in the U.S., Dario still stubbornly refuses to give up his accent, and happily endures being the subject of British jokes on a daily basis.
External Links[]
Companies | Gearbox Software • Junction Point Studios • Valve Corporation |
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Production staff | Artists • Character models • Composers • Voice actors • Writers • Other |
Software | Achievements • Compilations • Demos • Games (Half-Life • Multiplayer • Non-canon • Portal • Third-party) • Game Engines • HL HD Pack • Mods |
Other Media | ApertureScience.com • Books (Lab Rat • Raising the Bar) • Fan content (Films • Games • Mods • Series) • Films • Merchandise • Preliminary Findings • Soundtracks (Songs • Composers) • The Final Hours (Half-Life • Half-Life 2 • Half-Life: Alyx • Portal 2) |
Cut content | Prospero • Half-Life Alpha • Half-Life 2 Beta • Half-Life 2: Episode Three • Half-Life 2: Episode Four |
Misc. | Canon • Development (Commentary • Half-Life 2 • Portal • Next Half-Life game) • Mr. Valve • Retcons |