Half-Life Wiki

Douglas R. Wood

838pages on
this wiki
RW article
Doll2 Warning! This article has yet to be cleaned up to a higher standard of quality, per our Cleanup Project. It may contain factual errors and nonsense, as well as spelling, grammar and structure issues, or simply structure problems. Reader's discretion is advised until fixing is done.

You can help clean up this page by correcting spelling and grammar, removing factual errors and rewriting sections to ensure they are clear and concise, and moving some elements when appropriate.
Please notice the administrators before removing this template.

Douglas R. Wood
Biographical information
  • Animator/Modeler/2D Artist


Douglas R. Wood, or simply known as Doug Wood, is an animator. He has been working in the gaming industry since 1994.[2]


Doug joined Valve in 1997 and has been working on the Half-Life series ever since. Before Valve, Doug worked at Apogee/3Drealms where he worked on Duke-Nukem 3D, Shadow Warrior, Prey (before everyone left), and the Plutonium/Atomic Edition for Duke. Before 3DRealms, he worked for Origin down in Austin. As far as we know, Doug is the only member of Valve who has ever been a Guardian Angel in New York City.[2]

He is responsible for many of Half-Life's scripted sequences, including tentacles that pull unsuspecting scientists through the ceiling,[3] and headcrabs that turn humans into zombies.[4]

As a character animator, Doug helped shape the Source engine's animation system, focusing on techniques which allow animators and designers to quickly create and modify choreo scenes.[5]

Complete gameographyEdit


Signs hospital01


External linksEdit

Around Wikia's network

Random Wiki