Eric Kirchmer
From Combine OverWiki, the Half-Life Wiki
Eric Kirchmer is Conceptual Artist for Valve. For Half-Life 2, he mostly designed Combine devices with many wires, human props and some human architecture, as well as several schematics for Nova Prospekt / the Depot. Most of his work consists in rough sketches often made to help mappers build their maps.[1]
He was also among other Valve employees to give his likeness to Gordon Freeman, as well as the stripped Overwatch Soldier and the Citizen Male 04, "Eric".
As most of the Valve employees, he also worked on Left 4 Dead.[2]
Contents |
[edit] Work for Half-Life 2
- The "e3_terminal" Citadel[1]
- City 17 (with Viktor Antonov and Damarcus Holbrook)[1]
- The Coast (with Viktor Antonov)[1]
- The Combine Smart Barrier (with Viktor Antonov)[1]
- The Combine technology (with Viktor Antonov and Dhabih Eng)[1]
- The Gunship Bays[1]
- Kleiner's Lab (with Dhabih Eng)[1]
- Nova Prospekt (with Dhabih Eng and Viktor Antonov)[1]
- Ravenholm (with Viktor Antonov and Horia Dociu)[1]
- The Ravenholm traps (with Horia Dociu)[1]

