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This subject is from the Black Mesa Incident era.This is a good article.

The Glock 17 (Beretta 92FS in the HD Edition), also known as the 9mm Pistol, is a weapon featured in Half-Life and its expansions. The standard issue weapon used by the Black Mesa security guards, it is one of the most commonly used weapons in the series. It can be fired in either semi-automatic or rapid fire mode.

Overview[]

  • The Glock 17 is a pistol with great accuracy, a decent rate of fire, and a standard 17 round magazine size. It however does much less damage compared to most weapons.
    • The player can use its primary fire to attack semi-automatically, or in full-auto via secondary fire.

Tactics[]

  • If fired in semi-automatic mode, the Glock is one of the most accurate weapons in the game. While it does little damage per shot, it has good accuracy even after multiple shots in a row.
  • Because of its accuracy, it is best used at long range. Most enemies have poor accuracy at long range, which puts the player at a major advantage.
  • When firing at long range, aiming for the enemy's head is advised, as headshots do triple damage. This works very well against enemies that have high health, such as the Bullsquid.
  • This weapon shares ammo with the MP5, which makes it very easy to find ammo for this weapon throughout the game.
  • The Glock is one of the few weapons that functions underwater, therefore it is a good choice to use against the Ichthyosaur if one wishes to conserve Crossbow ammunition. However, it takes longer to kill an Ichthyosaur with the Glock than it does with the Crossbow.

Rapid fire mode[]

  • The rapid fire is activated via secondary fire.
  • It is best used when an enemy unexpectedly appears while firing at long range. Its rate of fire is fast enough to kill an enemy at short range without too much trouble.
  • It also works well as a makeshift SMG before the player obtains one. However, they should make sure to reload often, as this mode quickly eats up ammo, and this mode is even less accurate than the SMG.
  • Even if one shot is fired in rapid fire mode, it will be less precise than in semi-auto mode, thus making the rapid-fire mode useless for precise shots. This does not apply to Opposing Force where the accuracy remains unaffected.
  • The rapid-fire mode cannot be utilized when underwater.

Getting the Glock Early[]

In Half-Life, you normally obtain the Glock 17 in the middle of Unforeseen Consequences but you can actually obtain the weapon earlier using multiple methods. Security Guards always drop them so all you have to do is find a way to kill them.

Method 1[]

This method is the easiest one. After you take the elevator back up after the Resonance Cascade, a security guard will be shooting zombies. You can whack him to death with your Crowbar.

Method 2[]

The second way to get a glock is by using a glitch during the Resonance Cascade. In the sequence, Vortigaunts fall from the top of the test chamber and then reach a trigger on the floor that removes them. If you position the Delivery cart below where one of them falls, they will not touch the ground, and therefore, they will not be deleted. When the Resonance Cascade finishes, the vortigaunt with stay in the air. In the test chamber hallway, a scientist will be doing CPR. Once he revives the guard, lead the guard into the test chamber. Spam E on the guard while the vortigaunt attacks him. If you do this correctly you have a Glock 17.

Method 3[]

This method starts in Unforeseen Consequences. Once the event ends, go to the same guard from the last method. You must make him get crushed by the machinery that falls in the hallway up ahead. You must also not touch the trigger until you get there so this is a tedious task. If he gets crushed you will get a Glock 17.

Method 4[]

Another method is in Anomalous Materials. After you get your H.E.V. suit, a guard will let you into a hallway with an elevator inside. By pushing the guard towards the elevator, you can position it so he is standing on the platform, but he is also halfway in the elevator. Activate the elevator and it will crush him, giving you a glock.

Behind the scenes[]

  • The Glock was originally to have an attachable suppressor. Scrapped in the final version, the attachment and detachment animations are still in the model file. It is unknown where it would be obtained.
    • A suppressor-equipped Glock is also used by female Black Ops, but cannot be picked up by the player. It is possible that the suppressed variant was to be obtained by killing them.
  • One of the early Half-Life demonstrations shows that the Glock had an early magazine count of 12 rounds, used the suppressed gunfire sounds by default (although the silencer itself is not seen on the gun), and required the slide to be racked after every reload.[2]
  • An early texture for the Glock featured in the Half-Life SDK files shows it was first to be a Glock 18.[3]
  • Half-Life: Day One’s Glock 17 uses a higher resolution texture. Additionally, it can hold an additional round in the chamber, increasing the capacity to 18 rounds when reloading a non-empty magazine.
    • In the original release of Half-Life (1.0.0.5), the Glock also had that additional round chambering feature, but the patch 1.0.0.8 removed it.
  • The Half-Life: Source version initially held 18 rounds (even after performing empty reloads). It was reduced to the normal 17-round capacity in a late update in 2013.[4]

Trivia[]

  • The Half-Life High Definition Pack turns the Glock into a Beretta 92FS, although the same 17 round magazines are used, which do exist in the real world, which (interestingly) did not exist until after the release of the Half-Life High Definition Pack.
  • The real-life Glock 17 doesn't actually have a selectable fully automatic mode; some media use modified versions to stand in for the Glock 18 (the first true full-auto Glock, which is selectable between semi-auto and full-auto), but these modified weapons can only fire in full-auto, at a much faster rate than the rapid-fire mode in-game (about four times faster).
    • This might be because Gordon may be "bump-firing" the pistol, a technique that uses the recoil of a shot to fire the next shot. This method is slower than true full-auto fire but might explain the reduced first-shot accuracy when rapid firing.
  • The Glock 17 has a different firing sound when used by NPC security guards.
  • A small glitch with the Glock existed in Half-Life and Opposing Force, where it could be reloaded at any time, even with a full magazine. The most likely reason for this is because the magazine size of the Glock was reduced from 18 to 17. The glitch was later fixed.

Gallery[]

List of appearances[]

References[]

Imagecat The Half-Life Wiki has more images related to Glock 17.

External links[]

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