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*18 (''[[Half-Life: Day One]]'' and ''[[Half-Life: Source]]'') |
*18 (''[[Half-Life: Day One]]'' and ''[[Half-Life: Source]]'') |
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*12 (originally) |
*12 (originally) |
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− | | maxammo=250 |
+ | | maxammo=*250 |
+ | *150 (''[[Black Mesa (mod)|Black Mesa]]'') |
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| fire=*Semi-automatic |
| fire=*Semi-automatic |
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*Automatic |
*Automatic |
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| rate of fire=*200 RPM (Primary Attack) |
| rate of fire=*200 RPM (Primary Attack) |
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*300 RPM (Secondary Attack) |
*300 RPM (Secondary Attack) |
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+ | *240 RPM (''Black Mesa''); 600 RPM max (by tapping the trigger) |
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| accuracy=*Good (Semi-auto) |
| accuracy=*Good (Semi-auto) |
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*Poor (Automatic) |
*Poor (Automatic) |
Revision as of 22:04, 4 March 2015
The Glock 17, also known as the 9mm Pistol, is a weapon featured in Half-Life and its expansions. The standard issue weapon used by the Black Mesa security guards, it is one of the most commonly used weapons in the series. It can be fired in either semi-automatic or automatic mode.
Overview
- In Half-Life, the Glock can first be found in the chapter Unforeseen Consequences; it can be obtained by killing the first seen security guard or dropped by a dying guard before the player exits the Anomalous Materials laboratory. In Residue Processing, it can be retrieved from a security guard being eaten by a Barnacle.
- In Half-Life: Opposing Force, the player finds the Glock in the chapter We Are Pulling Out, after a tram ride.
- In Half-Life: Blue Shift, the player acquires the Glock at the shooting range in the chapter Insecurity.
- A silencer-equipped Glock is also used by female Black Ops, but cannot be picked up by the player.
Tactics
- If fired in semi-automatic mode, the Glock is one of the most accurate weapons in the game. While it does little damage per shot, it has good accuracy even after multiple shots in a row.
- Because of its accuracy, it is best used at long range. Most enemies have poor accuracy at long range, which puts the player at a major advantage.
- When firing at long range, aiming for the enemy's head is advised, as headshots do triple damage. This works very well against enemies that have high health, such as the Bullsquid.
- This weapon shares ammo with the MP5, which makes it very easy to find ammo for this weapon throughout the game.
- The Glock is one of the few weapons that functions underwater, therefore it is a good choice to use against the Ichthyosaur if one wishes to conserve Crossbow ammunition. However, it takes longer to kill an Ichthyosaur with the Glock than it does with the Crossbow.
Rapid fire mode
- The rapid fire is activated via secondary fire.
- It is best used when an enemy unexpectedly appears while firing at long range. Its rate of fire is fast enough to kill an enemy at short range without too much trouble.
- It also works well as a makeshift SMG before the player obtains one. However, they should make sure to reload often, as this mode quickly eats up ammo, and this mode is even less accurate than SMG.
- Even if one shot is fired in rapid fire mode, it will be less precise than in semi-auto mode, thus making the rapid-fire mode useless for precise shots. This does not apply for Opposing Force, where accuracy remains unaffected.
- The rapid fire mode cannot be fired when underwater.
Behind the scenes
- The Glock was originally to have an attachable suppressor. Scrapped in the final version, the attachment and detachment animations are still in the model file. It is unknown where it would be obtained. As the suppressed Glock is used by female Black Ops as their primary weapon, it is likely it was to be acquired through killing one.
- One of the early Half-Life demonstrations shows that the Glock used the suppressed firing by default, had the slide to be pulled again after reloading, and had a 12 magazine capacity instead of 17.[2]
- An early texture for the Glock featured in the Half-Life SDK files shows it was first to be a Glock 18.[3] This may explain why the final Glock 17 has semi-automatic and full-auto modes: that feature is seen in the Glock 18 only, and was probably kept after the gun model was changed.
Trivia
- The Tranquilizer Gun featured in Team Fortress Classic uses the Glock model, with the unused suppressor attached to it.
- Similarly, Team Fortress Classic's Sentry Guns use the unsuppressed Glock firing sounds.
- The Half-Life High Definition Pack turns the Glock into a Beretta M9.
- In Half-Life and Opposing Force, a small glitch with the Glock exists: it can be reloaded at any time, even with a full magazine. The most likely reason for this is because the magazine size of the Glock was reduced from 18 to 17. Furthermore, although the gun retains the 17 bullet magazine in the retail version of Blue Shift, the glitch cannot be performed.
- The real life Glock 17 doesn't actually have a selectable fully automatic mode; some media use modified versions to stand in for the Glock 18 (the first true full-auto Glock, which is selectable between semi-auto and full-auto), but these modified weapons can only fire in full-auto, at a much faster rate than the one in-game (about four times faster).
Gallery
List of appearances
- Half-Life: Day One (First appearance)
- Half-Life
- Half-Life: Uplink (Non-canonical appearance)
- Half-Life: Opposing Force
- Half-Life: Blue Shift
- Half-Life: Decay
References
The Half-Life Wiki has more images related to Glock 17. |
- ↑ Stephen Bahl as quoted on Marc Laidlaw Vault on the HalfLife2.net Forums
- ↑ Half-Life - E3 1998 - Offices on YouTube
- ↑ Half-Life SDK
External links
- Glock 17 on Wikipedia
- Beretta M9 on Wikipedia
The Hazardous Environment Combat Unit | |
---|---|
Characters | Dwight T. Barnes • Sharpe • Adrian Shephard • Minor HECU members |
Weapons | Combat Knife • Desert Eagle • Dam Turret • Double Turret • Dynamite • Glock 17 • Land Mine • Laser Tripmine • M198 Howitzer • M2 Browning Machine Gun • M202A1 FLASH • M249 Squad Automatic Weapon • M40A1 Sniper Rifle • Minigun (cut) • Mk 2 Grenade • MP5 • RPG • Satchel Charge • Sentry Gun • SPAS-12 |
Vehicles | AH-64 Apache • F-117 Nighthawk (cut) • F-16 Fighting Falcon • M1A1 Abrams • M2A3 Bradley • M35 cargo truck • V-22 Osprey |
Classes | HECU Engineer • HECU Medic • HECU Sniper • Human Sergeant (cut) • Robot Grunt (cut) |
Technology | Powered Combat Vest • Radio • Tactical Map • Welding Torch • Robot Grunt (cut) |
Other | Military Police • Santego Military Base |
The Black Ops | |
---|---|
Vehicles | AH-64 Apache • M35 cargo truck • V-22 Osprey (cut) |
Weapons | Crossbow (cut) • Flash Grenade (cut) • Glock 17 • Laser Tripmine • M2 Browning Machine Gun • M40A1 Sniper Rifle • Mk 2 Grenade • Mortar • MP5 • Sentry Gun |
Technology | Cloaking device |