Fandom

Half-Life Wiki

Jay Stelly

848pages on
this wiki
Add New Page
Talk2 Share

Ad blocker interference detected!


Wikia is a free-to-use site that makes money from advertising. We have a modified experience for viewers using ad blockers

Wikia is not accessible if you’ve made further modifications. Remove the custom ad blocker rule(s) and the page will load as expected.

RW article
Wiki cleanup
This article has yet to be cleaned up to a higher standard of quality.
You can help by correcting spelling and grammar, removing factual errors and rewriting sections to ensure they are clear and concise. Visit our Cleanup Project for more details.

Jay Stelly holds the position of Software Developer with Valve.

BiographyEdit

On Valve's official website, his function was described as follows: "Jay joined Valve from Tetragon where he was lead engineer and 3D engine developer of Virgin's Nanotek Warrior. Before that, he developed titles for Sony Playstation & 3DO. Way before that, he wrote his first computer game (at age 9) and had a game published in a magazine (at age 15).

A native of Cajun Country, Jay finds Northwest buildings too hot (what, no air conditioning?) and the food not hot enough."[2]

He worked on some very cool effects for Half-Life, including some unique fog and water behaviors.[3]

According to Jay Stelly, all Half-Life maps were designed ahead of time on paper by a "Cabal" consisting of level builders, animators, programmers, and anyone else needed for their creation so the team ensured all the available technology was being used to its fullest potential throughout the game.[4]

September 2002: Improved trailer is shown to Jay Stelly; he is unimpressed. As a result, the team works overnight to improve it. The next day, the new trailer is shown and impresses both Stelly and Newell.

Was the project lead on the Xbox version of Half-Life 2.[5]

In the 5th Annual Game Developers Choice Awards he win the category Best Game.[6]

Complete gameographyEdit

TriviaEdit

  • His name appears in Half-Life as an Easter egg on a Sector C locker.

ReferencesEdit

External linksEdit

Also on Fandom

Random Wiki