Wikia

Half-Life Wiki

Karen Laur

Talk2
848pages on
this wiki
RW article
Doll2 Warning! This article has yet to be cleaned up to a higher standard of quality, per our Cleanup Project. It may contain factual errors and nonsense, as well as spelling, grammar and structure issues, or simply structure problems. Reader's discretion is advised until fixing is done.

You can help clean up this page by correcting spelling and grammar, removing factual errors and rewriting sections to ensure they are clear and concise, and moving some elements when appropriate.
Please notice the administrators before removing this template.

Clipboard sheet2 This article is a stub. You can help by expanding it.
Karen Laur
Karen
Biographical information
Born

N/A

Occupation(s)

Art director, artist, texture artist, and frequently-injured equestrian [1]

Karen Laur is an artist and designer who worked for Valve from January 1997 to March 1999.[2]

BiographyEdit

Karen has contributed to Starwave Corporation's Castle Infinty and Eastwood, and Activision's Zork Nemesis. She was the sole creator of Materia Prima, a texture collection published by the Valis Group, and was head designer for Maya Romanoff, a prestigious producer of hand-made wallpaper. Karen was also owner/operator of the Washington DC restaurant, Dante's.[3]

She holds the position of texture artist, creating world and model textures for Half-Life.[4]

TriviaEdit

Her name appears in Half-Life as an Easter egg on a Sector C locker.

Complete gameographyEdit

ReferencesEdit

External linksEdit

Around Wikia's network

Random Wiki