Kingpin
From Combine OverWiki, the Half-Life Wiki
| The content of this article has been cut.
|
| | |
| Kingpin | |
|---|---|
| General information | |
| Affiliation | |
| Type |
Wildlife |
| Personal information | |
| Weapon(s) |
Psionic attack/defense |
| Game information | |
| Designer(s) | |
The Kingpin[1][2] is an alien enemy cut from Half-Life. It lacked of convincing AI and gameplay goals but was scripted regardless. It can be found in the game files.
Contents |
[edit] Overview
Twice the height of an average person, it was to have a massive brain filling its entire body, with four eyestalks spaced evenly around it. An early version was to walk on three chitinous legs with a clicking sound; a later version traded the rear leg for a thick, worm-like "tail".
[edit] Behavior and skills
Its psionic attacks and psionic defenses would have made it immune to missile weapons, although this is unconfirmed.
[edit] Trivia
- Its second version appears in the Half-Life mods Absolute Redemption and Sweet Half-Life.
- Its psionic attacks, originally to be used for the Prospero main protagonist, were probably recycled for the Combine Advisor, also both sharing the worm-like design and the two front legs. The Kingpin also shares some features with the Alien Combine Soldier, another cut enemy.
[edit] Gallery
[edit] List of appearances
- Half-Life (First appearance) (Game files only) (Non-canonical appearance)
- Half-Life 2: Raising the Bar (Non-canonical appearance)
[edit] Notes and references
- ↑ 1.0 1.1 Half-Life 2: Raising the Bar
- ↑ Model name.
