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MK3A2 Grenade

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MK3A2 Grenade
Production information
Affiliation

Combine

Type

Offensive hand grenade

Technical specifications
Damage

125

Maximum Ammunition

5

Ammunition Type

Self

Operation

Pull pin to arm, throw to deploy and begin timer

Rate of Fire

Slow

Effective Range

N/A (thrown)

Range

Medium

Usage
Used by
Counterpart(s)

Other grenades

Counterweapon(s)

Gravity Gun

Game information
Entity

weapon_frag

The MK3A2 Grenade is a Combine weapon featured in Half-Life 2. It is a standard grenade that explodes a few seconds after it is thrown.

Contents

[edit] Overview

  • The MK3A2 comes equipped with a red blinking light and a chirping timer that are played when the grenade is thrown. This is very useful for the player, as it lets them know when a grenade is in the player's vicinity.
  • Most Overwatch Soldiers carry at least a few of these and use them to flush out and/or kill enemies. Unthrown MK3A2s can also be picked up by the player if dropped by a soldier.
  • When thrown, these hand grenades have a fairly low bounce but due to their cylindrical shape, they will roll a significant distance if they land on a smooth surface, so these attributes should be taken into account when throwing them.
  • The MK3A2 can be thrown in two ways: throw and roll. The throw is activated by hitting the primary fire key, the rolling with the secondary fire one.
  • When Freeman throws a grenade, it is thrown towards to the right of the crosshair, instead of the center.
  • The player can pick up active grenades, either with their hands (by pressing the Use button) or with the Gravity Gun, and throw them away (or back at the enemy).
  • The MK3A2 is first acquired in Half-Life 2's third chapter, Route Kanal. It can be found behind a box where lies a Zombie torso.

[edit] Tactics

  • The Gravity Gun is a useful tool in the use of grenades (especially in Half-Life 2: Deathmatch), allowing for increased range and precision. The most widely used techniques are:
    • Grenade throwing - the grenade is dropped, picked up and used as a makeshift airburst grenade (since the grenade can be cooked off easily once deployed). This is very effective against opponents in mid-air or behind obstructions.
    • Grenade punting - The grenade is dropped, then punted (without being picked up), allowing for a very fast, long range grenade.
  • Other Deathmatch tactics:
    • By dropping a grenade behind a wall, or outside a vent, one is able to destroy obstacles such as S.L.A.Ms easily without harm caused to the player.
    • Picking up grenades that have been thrown at the player will reset the timer.
  • The MK3A2 is a very useful tactical tool. Besides simply killing enemies, it is ideal for flushing out entrenched enemies, forcing soldiers out of cover and scattering concentrated groups of enemies.
  • The MK3A2 is also very useful for knocking down Combine Sentry Turrets from a distance if no object can be thrown at them.
  • MK3A2s are also very effective against Zombies, as they generally move slowly and make no attempt to avoid the blast.
  • MK3A2s are bouncy enough to be thrown around corners with ease. However, they will lose a good deal of their momentum and will not bounce again.
  • One should remember that the MK3A2's timer will not start until it is thrown. This makes it easy to hold a grenade until enemies are in the right position.
  • The grenade makes a distinct sound when it hits the floor; even if one does not hear the timer, the impact sound should be sufficient to alert the player to the presence of a grenade.

[edit] Trivia

  • In a few Episode Two scripted sequences, Combine soldiers throw the grenades back. Likewise, during the journey to the Muscle Car, Gordon comes across a dumpster, with a Fast Zombie digging out boxes inside. If an MK3A2 is thrown in, the zombie will throw it back out. If another MK3A2 is thrown, it will blow, and the zombie will jump out in flames.
  • When the grenade is equipped or after it is thrown and another one is grabbed, Gordon pulls the pin. This would cause the grenade to start its countdown. However, he is holding the handle with his thumb, preventing the countdown from starting until he has thrown it, upon which the handle will fly off due to pressure. It should be noted that Gordon always pulls the pin, even when equipping it, switching to another weapon and then equipping it again. This is merely be a developer oversight.

[edit] Behind the scenes

According to the Conscript model texture files, Conscripts were to use grenades.[1]

[edit] Gallery

[edit] List of appearances

Combine OverWiki has a collection of images and media related to MK3A2 Grenade.

[edit] External links

[edit] Notes and references

  1. Playable Half-Life 2 Beta files
Weapons of the Half-Life universe
Half-Life .357 Magnum · Black Mesa Crossbow · Crowbar · Glock 17 · Gluon Gun · HECU Double Turret · HECU RPG · HECU Sentry Turret · HECU SPAS-12 · Hivehand · Land Mine · Laser Tripmine · M198 Howitzer · M2 Browning Machine Gun · M202A1 FLASH · Mk 2 Grenade · MP5 · Satchel Charge · Snark · Snark Mine · Tau Cannon · Xen Sentry Turret
Half-Life: Opposing Force Barnacle Gun · Black Ops Mortar · Combat Knife · Desert Eagle · Displacer · M249 Squad Automatic Weapon · M40A1 Sniper Rifle · Mark IV Thermonuclear Device · Pipe Wrench · Shock Roach · Spore Launcher
Half-Life 2 .357 Magnum · Alyx's Gun · Annabelle · Combine Sentry Turret · Combine SPAS-12 · Crowbar · Headcrab Shell · Hopper Mine · Hunter-Chopper Bomb · Laser Tripmine · Manhack · MK3A2 Grenade · MP7 · Overwatch Sniper Rifle · Overwatch Standard Issue Pulse Rifle · Pheropods · Ravenholm traps · Resistance Crossbow · Resistance RPG · Rollermine · Stun Baton · Suppression Device · Tau Cannon · USP Match · Zero Point Energy Field Manipulator
Half-Life 2: Deathmatch S.L.A.M
Portal Aperture Science Handheld Portal Device · Aperture Science Sentry Turret · Rocket Sentry
Half-Life 2: Episode Two AR3 (non-existent) · Autogun · Magnusson Device
Half-Life (cut) Black Hole Gun
Half-Life: Opposing Force (cut) Flash Grenade
Half-Life 2 (cut) AK-47 · Brickbat · Combine Guard Gun · Combine Launcher · Desert Launcher · FIM-92 Stinger · Fire Extinguisher · Flare Gun · GR9 · HK-707 · Hopwire Grenade · Ice Axe · Immolator · Incendiary Rifle · Molotov Cocktail · MP5K · MP7 · Physgun · Pulse Shield · Rollerwand · S.L.A.M · Sniper Rifle · Socket Wrench · Sticky Launcher · Stun Baton · Thumper · XM29 OICW
Half-Life 2: Lost Coast
(cut from Half-Life 2)
Harpoon
Half-Life 2: Episode One (cut) Vortex Hopwire
The Combine
Leaders / key figures Advisors · 314 URB-LOC 0017 Advisor · Barn Advisor · Wallace Breen
Minor members Barney Calhoun
Humanoid units Civil Protection · Overwatch Soldier · Overwatch Sniper · Overwatch Elite · Stalker
Synth units Synth · Advisor Pod · Crab Synth · Combine Dropship · Combine Gunship · Hunter · Mortar Synth · Shield Scanner · Strider
Mechanical units City Scanner
Weapons Autogun · Headcrab Shell · Hopper Mine · Hunter-Chopper Bomb · Manhack · MK3A2 Grenade · MP7 · Overwatch Sniper Rifle · Overwatch Standard Issue Pulse Rifle · Rollermine · Sentry Turret · SPAS-12 · Stun Baton · Suppression Device · USP Match
Vehicles Advisor Platform · Armored Personnel Carrier · Hunter-Chopper · Razor Train
Technology Battery · Breencast · Charger · Citadel Core · Citadel · Barricade · Binoculars · Bunker · Camera · Cell · Confiscation Field · Dispenser · Door Lock · Elevator · Emitter · Interface · Dark Energy · Depot · Dr. Breen's Private Reserve · Energy Orb · Field Bridge · Force Field · Heavy Door · Light · Medkit · Memory Replacement · Monitor · Overwatch Voice · Power Generator · Restrictor · Smart Barrier · Supply Crate · Suppression Field · Teleportation · Television · Vehicles · Watchtower
Locations Citadel · Citadel Core · City 14 · City 17 · City 17 Trainstation · Combine Overworld · Depot · Nova Prospekt · Technical Trainstation
Other Anticitizen · Citizen · Overwatch
Leaders / key figures (cut) The Consul · Vance
Minor members (cut) Animal · Mambridge · Peters
Humanoid units (cut) Alien Assassin · Alien Combine Soldier · Combine Assassin · Conscripts · Cremator
Synth units (cut) Combine Guard · Combine Super Soldier · Combine Synth Elite Soldier · Sacktick · Unidentified Synth · Wasteland Scanner
Weapons (cut) Combine Guard Gun · Combine Launcher · Desert Launcher · FIM-92 Stinger · GR9 · HK-707 · Hopwire Grenade · Immolator · Incendiary Rifle · Laser Tripmine · MP5K · MP7 · Sniper Rifle · XM29 OICW
Vehicles (cut) AirEx Truck · Combine SWAT Truck · M2A3 Bradley · Merkava · School Bus
Technology (cut) Binoculars · Combine Big Momma Pod · Combine Assassin Tank · Door Tower · Heel Springs · Sensor Gate · Vorti-Cell
Locations (cut) Air Exchange · City 40 · City 49 · Combine Factories · Manhack Arcade · Skyscraper · Vance Headquarters · Weather Control
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