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Overwatch Sniper Rifle

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This article is about the Half-Life 2 weapon. For the cut weapon, see Sniper Rifle (cut weapon).
Overwatch Sniper Rifle
Production information
Affiliation

Combine

Manufacturer

Combine

Type

Stationary sniper rifle

Technical specifications
Damage

Very High (instant kill vs all but Freeman)

Ammunition Type

Dark energy plasma

Rate of Fire

Approximately 3-5 seconds

Recoil

Low

Spread

None

Projectile Speed

Very fast

Effective Range

High

Range

Extremely far

Usage
Used by

Overwatch Sniper and Alyx Vance

Counterpart(s)

M40A1 Sniper Rifle

Counterweapon(s)

Grenades (Close Range)
Rockets (Long Range)

Game information

The Overwatch Sniper Rifle is a pulse rifle used by Overwatch Snipers. It fires powerful pulse rounds and emits a blue beam, which is used as a laser sight.

Contents

[edit] Overview

Highly trained Overwatch Snipers use this weapon to great effect, especially in urban areas. The rifle is very accurate and extremely powerful. It emits a blue lasersight to help with aiming, but this tends to give away the sniper's position.

The rifle fires a powerful pulse round capable of destroying a wide variety of targets. These rounds are powerful enough to kill most targets in one shot and send objects flying several meters from the force of the impact. In this way the rifle can be used to limit the target's available cover, by destroying it or simply sending it flying.

Although originally planned to be accessible to the player, this feature was cut during Half-Life 2's development, and in the final game the player never acquires the Overwatch Sniper Rifle, however, his companion, Alyx Vance uses it briefly in both Episode One and Episode Two.

[edit] Appearances

[edit] Episode Two

The rifle used by Alyx to protect Gordon.

During Half-Life 2: Episode Two’s third chapter, Freeman Pontifex, the player encounters a mounted sniper rifle firsthand at an abandoned Resistance base. This seems to be the same rifle used by Overwatch Snipers in the previous games, but was never actually seen until now. The rifle appears to be quite bulky, so it may be the case that the sniper rifle must be mounted to be fired effectively. This would also explain why the rifle is never blown out of sniper's nests by grenade blasts along with its user. It appears to require energy to operate, as the Vortigaunt companion states in Episode Two: "the gun would appear to be powerless", he can then be seen using his abilities to recharge it as Freeman heads into the industrial complex. This is also consistent with the electrical "charging" whine it emits between shots. Once charged, it is used by Alyx Vance to cover Gordon as he moves through the complex.

It should be noted that the Episode 2 rifle looks nothing like the beta rifle.

[edit] Trivia

  • Curiously, if a grenade is thrown into the window while Alyx uses it, a combine soldier can be seen falling from the sniper nest. This also works with the SMG grenade.
  • When the player first encounters the sniper rifle the barrel is clearly sticking out of the hole in the fencing but when Alyx actually starts shooting the barrel is no longer visible as with the rest of combine snipers.
  • The Sniper Rifle was going to be a actual weapon in Half-Life 2 but it was removed for game balance. It is present in many modifications and it is also present in the 2003 leaked Half-Life 2 Beta.
  • It appears to be based on the South African NTW-20 sniper rifle, the same gun the sniper rifle from the Halo series is based on.
  • In Episode Two, the rifle is jointed on angled surface with no vertical joint, forcing it to point upwards, but Alyx can still aim vertically with it.
  • The HL2 snipers make sounds like a rifle cocking, suggesting that the magazine contains multiple rounds like a real gun.

[edit] List of appearances

Weapons of the Half-Life universe
Half-Life .357 Magnum · Black Mesa Crossbow · Crowbar · Glock 17 · Gluon Gun · HECU RPG · HECU Sentry Turret · HECU SPAS-12 · Hivehand · Land Mine · Laser Tripmine · Mk 2 Grenade · MP5 · Satchel Charge · Snark · Snark Mine · Tau Cannon · Xen Sentry Turret
Half-Life: Opposing Force Barnacle Gun · Combat Knife · Desert Eagle · Displacer · M249 Squad Automatic Weapon · M40A1 Sniper Rifle · Mark IV Thermonuclear Device · Pipe Wrench · Shock Roach · Spore Launcher
Half-Life 2 .357 Magnum · Alyx's Gun · Annabelle · Combine Sentry Turret · Combine SPAS-12 · Crowbar · Headcrab Shell · Hopper Mine · Hunter-Chopper Bomb · Laser Tripmine · Manhack · MK3A2 Grenade · MP7 · Overwatch Sniper Rifle · Overwatch Standard Issue Pulse Rifle · Pheropods · Ravenholm traps · Resistance Crossbow · Resistance RPG · Rollermine · Stun Baton · Suppression Device · Tau Cannon · USP Match · Zero Point Energy Field Manipulator
Half-Life 2: Deathmatch S.L.A.M
Portal Aperture Science Handheld Portal Device · Aperture Science Sentry Turret · Rocket Sentry
Half-Life 2: Episode Two AR3 (non-existent) · Autogun · Magnusson Device
Half-Life (cut) Black Hole Gun
Half-Life: Opposing Force (cut) Flash Grenade
Half-Life 2 (cut) AK-47 · Brickbat · Combine Guard Gun · Combine Launcher · Desert Launcher · FIM-92 Stinger · Fire Extinguisher · Flare Gun · GR9 · HK-707 · Hopwire Grenade · Ice Axe · Immolator · Incendiary Rifle · Molotov Cocktail · MP5K · MP7 · Physgun · Pulse Shield · Rollerwand · S.L.A.M · Sniper Rifle · Socket Wrench · Sticky Launcher · Stun Baton · Thumper · XM29 OICW
Half-Life 2: Lost Coast
(cut from Half-Life 2)
Harpoon
Half-Life 2: Episode One (cut) Vortex Hopwire
The Combine
Leaders / key figures Advisors · 314 URB-LOC 0017 Advisor · Barn Advisor · Wallace Breen
Minor members Barney Calhoun
Humanoid units Civil Protection · Overwatch Soldier · Overwatch Sniper · Overwatch Elite · Stalker
Synth units Synth · Advisor Pod · Crab Synth · Combine Dropship · Combine Gunship · Hunter · Mortar Synth · Shield Scanner · Strider
Mechanical units City Scanner
Weapons Autogun · Headcrab Shell · Hopper Mine · Hunter-Chopper Bomb · Manhack · MK3A2 Grenade · MP7 · Overwatch Sniper Rifle · Overwatch Standard Issue Pulse Rifle · Rollermine · Sentry Turret · SPAS-12 · Stun Baton · Suppression Device · USP Match
Vehicles Advisor Platform · Armored Personnel Carrier · Hunter-Chopper · Razor Train
Technology Battery · Breencast · Charger · Citadel Core · Citadel · Barricade · Binoculars · Bunker · Camera · Cell · Confiscation Field · Door Lock · Elevator · Emitter · Interface · Dark Energy · Depot · Dr. Breen's Private Reserve · Energy Orb · Field Bridge · Force Field · Heavy Door · Light · Medkit · Memory Replacement · Monitor · Overwatch Voice · Power Generator · Ration Dispenser · Restrictor · Smart Barrier · Supply Crate · Suppression Field · Teleportation · Television · Vehicles · Watchtower
Locations Citadel · Citadel Core · City 14 · City 17 · City 17 Trainstation · Combine Overworld · Depot · Nova Prospekt · Technical Trainstation
Other Anticitizen · Citizen · Overwatch
Leaders / key figures (cut) The Consul · Vance
Minor members (cut) Animal · Mambridge · Peters
Humanoid units (cut) Alien Assassin · Alien Combine Soldier · Combine Assassin · Conscripts · Cremator
Synth units (cut) Combine Guard · Combine Super Soldier · Combine Synth Elite Soldier · Sacktick · Unidentified Synth · Wasteland Scanner
Weapons (cut) Combine Guard Gun · Combine Launcher · Desert Launcher · FIM-92 Stinger · GR9 · HK-707 · Hopwire Grenade · Immolator · Incendiary Rifle · Laser Tripmine · MP5K · MP7 · Sniper Rifle · XM29 OICW
Vehicles (cut) AirEx Truck · C-130 · Combine SWAT Truck · M2A3 Bradley · Merkava · School Bus · V-22 Osprey
Technology (cut) Binoculars · Combine Big Momma Pod · Combine Assassin Tank · Door Tower · Heel Springs · Sensor Gate · Vorti-Cell
Locations (cut) Air Exchange · City 40 · City 49 · Combine Factories · Manhack Arcade · Skyscraper · Vance Headquarters · Weather Control