Gaming
 

USP Match

From Combine OverWiki, the Half-Life Wiki

(Redirected from Pistol (HL2))
Combine era
This article or section needs to be cleaned up to a higher standard of quality.

This may include editing to correct spelling and grammar or rewriting sections to ensure they are clear and concise.
Please notice the administrators before removing this template, or you will be blocked.

USP Match
Production information
Affiliation

Combine

Manufacturer

Heckler & Koch

Model

USP Match

Type

Handgun

Technical specifications
Damage

5

Magazine/reload type

18 round box magazine

Maximum Ammunition

168 rounds

Fire Mode

Semi Automatic

Ammunition Type

9x19mm parabellum

Rate of Fire

Slow-medium

Recoil

Low

Spread

Low-medium

Projectile Speed

Hitscan

Effective Range

Good

Range

Short to medium

Usage
Used by
Counterpart(s)

Other handguns

Game information
Entity

weapon_pistol

The USP Match, also known as the 9mm Pistol, is a semi-automatic handgun and the first firearm the Gordon Freeman acquires in Half-Life 2.

Contents

[edit] Overview

  • The USP Match appears to be the Combine's standard sidearm, and is often carried by Civil Protection officers.
  • The USP Match is a reliable and accurate weapon and has a large magazine. One of the weapon's most prominent features is a large muzzle compensator that reduces muzzle climb.
  • The player acquires the USP Match in the chapter Route Kanal, after they defeat a Civil Protection officer, in a maintenance tunnel near the train yards, beating a Citizen.

[edit] Tactics

  • The USP Match is not particularly effective against multiple targets, it is better when facing off against one or two targets at a time. When engaged in a firefight using the USP Match, aim for the target's head. Aiming for the body is not very effective, especially not if the target is wearing body armor, and it can take up to seven shots at medium range to score a kill. On the other hand, it normally takes only two shots to the head to kill.
  • The USP Match's recoil makes it difficult to quickly fire the gun while retaining any accuracy past short range. Instead, the player should slowly fire one shot at a time to hit enemies at medium to long range.
  • The USP Match is significantly more accurate than the SMG and does a little more damage, so it makes for a good backup weapon if the other weapons are running low on ammo.
  • Ammunition is plentiful in the early chapters while battling Civil Protection officers in the Canals, but it becomes slightly harder to come by in later chapters, where it is usually only found in some supply crates and abandoned outposts.
  • Both Civil Protection officers and Overwatch Soldiers can be killed by a single shot to back of the head if they are unaware of the player's presence, even on hard difficulty.[1]
  • Although the USP Match lacks considerable stopping power, it has a high rate of fire (as fast as the trigger can be pulled) and a sizeable 18-round magazine. It is a useful all-rounder and is particularly effective against weak or slow enemies, such as Metro Cops, Headcrabs, Barnacles, Zombies and Scanners. The Pistol is one of only two ranged weapons that can be used underwater, the other being the Crossbow.
  • Holding down both the alternate fire button and the primary fire button allows the player to "charge up" the gun and fire a more powerful shot at the expense of several bullets. However, this has been removed in Half-Life 2: Episode One and Episode Two, because it was unintentional.

[edit] Behind the scenes

  • In the Half-Life 2 Beta, the USP Match had a larger texture and did eject spent cartridge casings. A 'fixed' model for the default USP Match that ejects shells has been released on FPSBanana, along with optional two-handed animations.
  • The Beta USP Match uses what is now the MP7 reloading sound, in addition when fired by an NPC its uses the MP7's firing sound.
  • Textures for an earlier USP Match model can be found in the Beta.

[edit] Trivia

  • When the USP Match is reloaded, the slide does not appear to need any manual operation.
  • When the USP Match is fired by the player, no spent cartridge casings are ejected. This is an oversight, as when the USP Match is fired by an NPC, it ejects a shell.

[edit] Gallery

[edit] Beta Textures

[edit] Notes and references

Combine OverWiki has a collection of images and media related to USP Match.

[edit] List of appearances

Weapons of the Half-Life universe
Half-Life .357 Magnum · Black Mesa Crossbow · Crowbar · Glock 17 · Gluon Gun · HECU RPG · HECU Sentry Turret · HECU SPAS-12 · Hivehand · Land Mine · Laser Tripmine · Mk 2 Grenade · MP5 · Satchel Charge · Snark · Snark Mine · Tau Cannon · Xen Sentry Turret
Half-Life: Opposing Force Barnacle Gun · Combat Knife · Desert Eagle · Displacer · M249 Squad Automatic Weapon · M40A1 Sniper Rifle · Mark IV Thermonuclear Device · Pipe Wrench · Shock Roach · Spore Launcher
Half-Life 2 .357 Magnum · Alyx's Gun · Annabelle · Combine Sentry Turret · Combine SPAS-12 · Crowbar · Headcrab Shell · Hopper Mine · Hunter-Chopper Bomb · Laser Tripmine · Manhack · MK3A2 Grenade · MP7 · Overwatch Sniper Rifle · Overwatch Standard Issue Pulse Rifle · Pheropods · Ravenholm traps · Resistance Crossbow · Resistance RPG · Rollermine · Stun Baton · Suppression Device · Tau Cannon · USP Match · Zero Point Energy Field Manipulator
Half-Life 2: Deathmatch S.L.A.M
Portal Aperture Science Handheld Portal Device · Aperture Science Sentry Turret · Rocket Sentry
Half-Life 2: Episode Two AR3 (non-existent) · Autogun · Magnusson Device
Half-Life (cut) Black Hole Gun
Half-Life: Opposing Force (cut) Flash Grenade
Half-Life 2 (cut) AK-47 · Brickbat · Combine Guard Gun · Combine Launcher · Desert Launcher · FIM-92 Stinger · Fire Extinguisher · Flare Gun · GR9 · HK-707 · Hopwire Grenade · Ice Axe · Immolator · Incendiary Rifle · Molotov Cocktail · MP5K · MP7 · Physgun · Pulse Shield · Rollerwand · S.L.A.M · Sniper Rifle · Socket Wrench · Sticky Launcher · Stun Baton · Thumper · XM29 OICW
Half-Life 2: Lost Coast
(cut from Half-Life 2)
Harpoon
Half-Life 2: Episode One (cut) Vortex Hopwire
The Combine
Leaders / key figures Advisors · 314 URB-LOC 0017 Advisor · Barn Advisor · Wallace Breen
Minor members Barney Calhoun
Humanoid units Civil Protection · Overwatch Soldier · Overwatch Sniper · Overwatch Elite · Stalker
Synth units Synth · Advisor Pod · Crab Synth · Combine Dropship · Combine Gunship · Hunter · Mortar Synth · Shield Scanner · Strider
Mechanical units City Scanner
Weapons Autogun · Headcrab Shell · Hopper Mine · Hunter-Chopper Bomb · Manhack · MK3A2 Grenade · MP7 · Overwatch Sniper Rifle · Overwatch Standard Issue Pulse Rifle · Rollermine · Sentry Turret · SPAS-12 · Stun Baton · Suppression Device · USP Match
Vehicles Advisor Platform · Armored Personnel Carrier · Hunter-Chopper · Razor Train
Technology Battery · Breencast · Charger · Citadel Core · Citadel · Barricade · Binoculars · Bunker · Camera · Cell · Confiscation Field · Door Lock · Elevator · Emitter · Interface · Dark Energy · Depot · Dr. Breen's Private Reserve · Energy Orb · Field Bridge · Force Field · Heavy Door · Light · Medkit · Memory Replacement · Monitor · Overwatch Voice · Power Generator · Ration Dispenser · Restrictor · Smart Barrier · Supply Crate · Suppression Field · Teleportation · Television · Vehicles · Watchtower
Locations Citadel · Citadel Core · City 14 · City 17 · City 17 Trainstation · Combine Overworld · Depot · Nova Prospekt · Technical Trainstation
Other Anticitizen · Citizen · Overwatch
Leaders / key figures (cut) The Consul · Vance
Minor members (cut) Animal · Mambridge · Peters
Humanoid units (cut) Alien Assassin · Alien Combine Soldier · Combine Assassin · Conscripts · Cremator
Synth units (cut) Combine Guard · Combine Super Soldier · Combine Synth Elite Soldier · Sacktick · Unidentified Synth · Wasteland Scanner
Weapons (cut) Combine Guard Gun · Combine Launcher · Desert Launcher · FIM-92 Stinger · GR9 · HK-707 · Hopwire Grenade · Immolator · Incendiary Rifle · Laser Tripmine · MP5K · MP7 · Sniper Rifle · XM29 OICW
Vehicles (cut) AirEx Truck · C-130 · Combine SWAT Truck · M2A3 Bradley · Merkava · School Bus · V-22 Osprey
Technology (cut) Binoculars · Combine Big Momma Pod · Combine Assassin Tank · Door Tower · Heel Springs · Sensor Gate · Vorti-Cell
Locations (cut) Air Exchange · City 40 · City 49 · Combine Factories · Manhack Arcade · Skyscraper · Vance Headquarters · Weather Control