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Ted Backman

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For other uses, see Backman (disambiguation).
Ted Backman
Biographical information
Born

N/A, Seattle

Occupation(s)

Art Director, Conceptual Artist, Illustrator, Animator

Ted Backman is Art Director, Conceptual Artist, Illustrator, and Animator for Valve. He has been a freelance artist and animator in the Seattle area since the mid 2000's.[1] Prior to joining Valve in the summer of 1996, he studied painting at the University of Washington.[2] He designed most of the Synth met in Half-Life 2.[3] As most of the Valve employees, he also worked on Left 4 Dead.[1] On Valve's official website, his function his described that way: "Prior to joining Valve in the summer of 1996, Ted studied painting at the University of Washington. During his time at Valve, Ted has been responsible for designing and building many of the people, places and things that inhabit Black Mesa, City 17, and the outlying environments. A Seattle native, Ted finds drizzle comforting and insists Paynes grey is his favorite color."[2]

Backman said that one of his inspirations for the Half-Life creatures was H.R. Giger's Necronomicon paintings and its sexual innuendos. It is possible he was also influenced by Wayne Douglas Barlowe's paintings.

He also gave his likeness to the Citizen Male 02, "Ted".

Contents

[edit] Work for the Half-Life series

[edit] Half-Life

[edit] Gallery

[edit] Half-Life 2

[edit] Gallery

[edit] Half-Life 2: Episode One

[edit] Half-Life 2: Episode Two

[edit] Gallery

[edit] Half-Life 2: Episode Three

[edit] Gallery

[edit] Trivia

His name appears in Half-Life as an Easter egg on a Sector C locker and can be heard in announcements.

[edit] Notes and references

[edit] See also

[edit] External links

Real world subjects
Half-Life game series Half-Life: Day One (demo) · Half-Life · Half-Life: Opposing Force · Half-Life: Blue Shift · Half-Life: Decay · Half-Life: Source
Half-Life 2 · Half-Life 2: Episode One · Half-Life 2: Episode Two · Half-Life 2: Episode Three
Portal game series Portal: First Slice (demo) · Portal · Portal: Still Alive (Xbox 360) · Portal 2
Cut games Prospero · Half-Life: Uplink (demo) · Get Your Free TVs! (technology demo) · Half-Life 2 Beta (leaked content) · Half-Life 2: Lost Coast (technology demo)
Other related games Codename: Gordon · Deathmatch Classic · Half-Life 2: Deathmatch · Half-Life 2: Survivor (arcade) · Mods · Narbacular Drop
Game soundtracks Half-Life soundtrack · Half-Life: Opposing Force soundtrack · Half-Life: Blue Shift soundtrack · Half-Life 2 soundtrack · Half-Life 2: Episode One soundtrack · Portal soundtrack · Half-Life 2: Episode Two soundtrack
Game engines GoldSrc · Source
Other softwares Source SDK · Steam · Valve Hammer Editor
Game developer companies Gearbox Software · Valve Corporation
Production staff (composers) Stephen Bahl · Kelly Bailey · Jonathan Coulton · Chris Jensen
Production staff (conceptual artists) Viktor Antonov · Ted Backman · Stephen Bahl · Kelly Bailey · Jeremy Bennett · Dhabih Eng · Moby Francke · Chuck Jones · Eric Kirchmer · Tri Nguyen
Production staff (writers) Stephen Bahl · Chet Faliszek · Marc Laidlaw · Randy Pitchford · Erik Wolpaw
Production staff (other) Mike Harrington · Doug Lombardi · Gabe Newell · Randy Pitchford
Voice actors John Aylward · Adam Baldwin · Robert Culp · Merle Dandridge · Michelle Forbes · Jim French · Louis Gossett Jr. · Robert Guillaume · Mary Kae Irvin · Kathy Levin · John Patrick Lowrie · Ellen McLain · Lani Minella · Mike Patton · Harry S. Robins · Michael Shapiro · Jon St. John · Tony Todd
Character models Ted Backman · Kelly Bailey · Alésia Glidewell · Eric Kirchmer · Jamil Mullen
Other ApertureScience.com · Commentary notes · Development of Half-Life 2 · Half-Life High Definition Pack · Half-Life 2: Raising the Bar · Mr. Valve · The Orange Box · The Orange Box Achievements · "Still Alive"