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The Fisherman

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The Fisherman
Biographical information
Homeworld

Earth

Physical description
Rank / Occupation

Fisherman

Species

Human

Gender

Male

Weapons

Harpoon

Hair color

Grey, bald

Eye color

Blue

Chronological and political information
Era(s)

The Uprising

Game information
Voiced by

Jim French

Designer(s)
Entity

npc_fisherman

"I, eh, hope you like Leeches."
―The Fisherman[src]

The Fisherman is a character who appears only in Half-Life 2: Lost Coast as the guide to Gordon Freeman, setting him on his task to take out the local Combine presence.

Contents

[edit] Biography

[edit] Appearances

[edit] Half-Life 2: Lost Coast

The Fisherman against the sunlight.

The Fisherman is met after the player wakes up at the foot of a cliff and walks along a short stretch of beach to reach a small pier. He recognizes Gordon Freeman (though he does not remember his name and refers to him as the "scientist chap", "Fishman" and "Friedman") and asks him to destroy a Combine Headcrab Shell launcher attacking the nearby town of St. Olga, which is probably hiding Resistance members. He unlocks the gate for Freeman, and waits for his success on a bench with his harpoon for most of the remainder of the level.

When Freeman destroys the Hunter-Chopper before the end of the level, the Fisherman stands calmly as he watches it crash into the nearby ocean.[3] He then congratulates Freeman on his return, and tells him that there will be a feast (made up of Leeches) in St. Olga. He then gets confused briefly as Freeman disappears, telling him that he is getting blurry around the edges, then bids him farewell as if it was not strange.

[edit] Personality and skills

It is unknown if the Fisherman is a member of the Resistance; the Combine troops above do not seem to be preoccupied by him. Furthermore, he is very defensive of what remains of Earth's original species. His comments on these species gives the player more knowledge on the effects of Xen lifeforms and the Combine on Earth's natural environment: if the player grabs a crab pot with the Gravity Gun he says that most of the crabs have been eaten by Leeches. If the player shoots a seagull, the Fisherman will show he disagrees, saying "Hey, now! We've lost enough species already!", "What'd that gull ever do to you?" or "Don't shoot the gulls! They keep down the leech population!". Finally, at the end of the level, he implies that Leeches are used as a food source for humans.

[edit] Behind the scenes

The Fisherman represents a graphical breakthrough in the Half-Life series: he is the first character in the series to not have a real-world reference for his appearance. Additionally, his model has at least twice the detailing of any character in Half-Life 2.[4]

[edit] Gallery

[edit] List of appearances

[edit] Notes and references

  1. Moby Francke official website
  2. Half-Life 2: Lost Coast commentary
  3. This is visible with the HEV Suit's zoom function.
  4. Robin Walker in the Lost Coast commentary : "The process of building characters in Half-Life 2 taught us many things. By the end, we believed we'd figured out a more effective process for designing and constructing characters. This fisherman is the first character we've built using that process. Design-wise, the fisherman was focused on showcasing HDR, and the way light falls on human skin. The highlights on his forehead and nose are good examples of specularity on human skin. You can see how the wrinkles on his cheeks, and around his eyes, are an example of how we can use normal maps to add depth. Production-wise, the fisherman was built using a similar process to the rocks you saw on the beach. We model the 3D character at a very high detail, then extract much of the physical information and store it in the textures."
Characters of the Half-Life universe
Half-Life (main) Gordon Freeman · The G-Man · Nihilanth
Half-Life (minor) Backman (scientist) · Backman (security guard) · Bailey (scientist) · Bailey (security guard) · Birdwell · Black · Bond · Casali · Coomer (scientist) · Coomer (security guard) · Cooper · Guthrie (scientist) · Guthrie (security guard) · Jones · Johnson · Laidlaw · Laur · L.M. · Peters · Riller · Stelly · Smithers · Isabel Teasley · Victor · West · Wood
Half-Life: Opposing Force (main) Adrian Shephard
Half-Life: Opposing Force (minor) S. Bahl · Dwight T. Barnes · Walter Bennet · P. Deupree · J. Faulkenbury · S. Jones · R. Heironimus · Inney · Jackson · B. Martel · D. Mertz · L. Montgomery · R. Pitchford · S. Reardon · Sharpe · Tower · M. Wardwell
Half-Life: Blue Shift (main) Barney Calhoun · Stanley Rosenberg
Half-Life: Blue Shift (minor) Bass · Beier · Cassello · Dunn · Fase · Harold · Hood · Jones · Kooy · Lauren · Lombardi · Miller · O'Conner · Pauly · Phillips · Pobst · Simmons · Trock · Veevaert
Half-Life: Decay (main) Gina Cross · Colette Green · Richard Keller
Half-Life: Decay (minor) Armstrong · Bahl · Cavanaugh · Deupree · Hess · Heironimus · Landon · Otis Laurey · Luna · Martel · McArthur · Mertz · Montague · Palmer · Pitchford · Reardon · Selitto · R-4913 · Tolman · VanDolen · Wardwell · X-8973
Half-Life 2 (main) Wallace Breen · Dog · Father Grigori · Isaac Kleiner · Judith Mossman · Alyx Vance · Eli Vance
Half-Life 2 (minor) All-Knowing Vortigaunt · Couch Couple · Odessa Cubbage · Joe · Lamarr · Laszlo · Leon · Matt · Noriko · Sandy · Vortigaunt Shepherd · Azian Vance · Winston
Half-Life 2: Episode One (minor) 314 URB-LOC 0017 Advisor
Portal (main) Chell · GLaDOS
Portal (minor) Cave Johnson · Rat Man
Half-Life 2: Episode Two (main) Arne Magnusson
Half-Life 2: Episode Two (minor) Barn Advisor · Griggs · Mirt · Sheckley · Sweepy · Uriah · Victory Mine Vortigaunt
Half-Life 2: Episode Three Unidentified deaf character
Half-Life (cut) Bernier · Caughley · Cook · Donaldson · Ivan the Space Biker · Lundeen · Mark · Mennet · Myers · Theodore · Walker
Half-Life 2 (cut) The Consul · Johanssen · Eli Maxwell · Helena Mossman · Odell · Samuel · Skitch · Vance
Half-Life 2: Lost Coast
(cut from Half-Life 2)
The Fisherman