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This article contains spoilers. Read at your own risk!
It might spoil your gaming experience when first playing the related games.
This article is about the Half-Life 2 character. For his predecessor, see The Consul.
- "When the singularity collapses, I will be far away from here. In another universe, as a matter of fact. You, on the other hand, will be destroyed in every way it is possible to be destroyed, and even in some which are essentially impossible. "
- ―Wallace Breen to Gordon Freeman[src]
Dr. Wallace Breen is the former head of Black Mesa, and later Earth's Administrator under the Combine. From his headquarters on Earth in the Citadel of City 17, he was humanity's representative within the Combine and the primary antagonist of Half-Life 2.
Half-Life and the Seven Hour War Edit
Doctor Breen was Administrator of the Black Mesa Research Facility at the time of the Black Mesa Incident in 200-. During the events depicted in Half-Life, he is neither seen nor directly mentioned by name, instead always referred to as "the Administrator". At the end of the Seven Hour War, he "negotiates" a peace agreement with the Combine that saves humanity, but at the cost of enslavement.
Breen is first appointed "Interim Administrator" (as seen on newspaper clips in Black Mesa East), then simply becomes ruler of Earth - mostly a puppet of the Combine who have little physical presence on the planet. Some speculate he may have orchestrated the events of Half-Life at the request of the Combine, with the rule of Earth promised as reward (this however would also suggest that he or the Combine had control of the G-Man at least up to the point where he handed over Xen crystal sample GG-3883 to the Black Mesa scientists which caused the Resonance Cascade); others believe that he may have been under the impression that introducing the Combine would have brought about a cosmic unity between the two, and would have been ultimately beneficial for the human race (something that he still clings on to despite the evidently large amounts of humans suffering at the time of the Uprising). Whether or not he is the one who introduced the Combine to Earth, his intentions seem to be noble and he sounds quite sure that he is doing the right thing - though it is possible that he is simply a very convincing liar. Even if he had selfish reasons for doing so, the human race would have most definitely been completely destroyed or assimilated by the Combine had he not surrendered Earth at the end of the Seven Hour War.
Another unanswered question surrounding Breen in Half-Life is near the beginning of the game: as Gordon Freeman is about to go into the test chamber, the two scientists briefing him say that the Administrator "went to some lengths to get it [the sample, also known as the crystal Gordon pushed into the Anti-Mass Spectrometer during the Resonance Cascade]." This statement lies dormant through most of the game until Freeman travels to Xen and sees crystals similar to the one he pushed into the Anti-Mass Spectrometer. Next to these crystals are often found corpses of Survey Team members, perhaps explaining the "great lengths" mentioned in the beginning of the game. However, as seen in Decay, the G-Man unusually stole a Xen crystal, thus hinting that he provided Breen with the sample.
Half-Life 2 Edit
Breen is alerted to the return of Gordon Freeman in Half-Life 2 when he is accidentally teleported to his office in the Citadel for a few seconds. Breen informs the Combine and immediately dispatches the forces at his disposal to capture (or kill) Freeman and break the associated Resistance movement in City 17.
During Gordon Freeman's raid on the Citadel, Freeman is temporarily in the custody of Breen, until Judith Mossman turns against him. During this brief time, Breen makes a very notable statement: he mentions while in the presence of Alyx Vance and her father, Eli (who are also in his custody) that Gordon "has proven a fine pawn to those who control him." He also comments that Gordon's services are "open to the highest bidder," and says he would understand if Gordon does not want to discuss it in front of his friends. These remarks imply that Breen is aware of the mysterious G-Man and his influence over Freeman, something only Eli Vance seems to know about. Another possible reference to the G-Man is in one of the Breencasts broadcast in Nova Prospekt: "I have good reason to believe that in the intervening years, he was in a state that precluded further development of covert skills," suggesting Breen knows about Freeman having remained in stasis between the Black Mesa Incident and his comeback around 20 years later.
When the Resistance begins to loosen the Combine's hold on City 17 and Gordon Freeman infiltrates the Citadel itself, Breen attempts to flee using a Combine teleport. Freeman manages to stop him by destroying the Citadel's dark fusion reactor, which then destroys the teleport in a massive explosion. After the player destroys the reactor at the top of the Citadel, the platform that Breen is seen riding up to the portal collapses, and he is seen falling to his presumed death, his last words being "You need me!".
Half-Life 2: Episode One Edit
Dr. Breen's fate remains unknown in Half-Life 2: Episode One. His only appearances in the game are during an apparent flashback or dream at the beginning, with Breen repeating a sentence from Half-Life 2 on a falling Combine monitor, asking Gordon what exactly he has created. Afterwards, while being plucked out the wreckage, one of the few things Alyx remembers is Breen falling. Another occasion of Breen's appearance is during a video recording of a conversation made during Half-Life 2, where he mentions being transferred into a "host body". After seeing Breen on the monitor, Alyx is surprised, questioning how it is possible, but is then relieved when she realizes that it is an old recording.
Half-Life 2: Episode Two Edit
Breen does not appear in Episode Two. However, during the G-Man's "heart-to-heart" with Gordon Freeman, at the mention of "naysayers" who were against the rescue of Alyx Vance from Black Mesa, Breen's image briefly flashes up on the screen behind the G-Man. The latter goes on to say that he learned to ignore such opposition when "quelling them was out of the question". This, coupled with the remarks Breen made at the end of Half-Life 2 and during his speech in Nova Prospekt, suggests more than ever that Breen was directly aware of the G-Man and his employers, and was fighting against them even before the Black Mesa Incident occurred.
Gordon Freeman Edit
They worked together at Black Mesa. Breen seems to have mixed feelings towards Gordon: he appears admonishing towards him when addressing him via Breencasts, often questioning as to how he could simply throw everything away in favor of fighting the Combine and leading what Breen believes to be a pitiful Resistance. He also seems skeptical as to how a simple theoretical physicist could slip through Combine forces again and again, going as far as to threaten Overwatch forces with severe punishment unless they double their efforts against Freeman. However, when not in front of the public and Overwatch forces, he seems to show more respect towards Gordon, praising his abilities, yet showing his power by being slightly mocking. He attempts to bargain with Freeman for his services, stating that Gordon's "contract was open to the highest bidder".
However, Breen seems to have a deeper relationship with Freeman than initially thought, as Breen heavily implies that he is aware of the G-Man and his employment of Freeman, and attempts to employ Freeman for himself. He also claims to understand why Gordon would not wish to speak openly to his friends about his "employment" from the G-Man. (In a way, he may have remorse for Gordon as Breen was most likely subjected to unethical and morally questionable tasks as well.) In addition to this, Breen's last words to Gordon before his apparent death are "You need me!", suggesting there are many unanswered questions surrounding Breen's connection with Gordon, although in that case he may just be referring to the fact that he was Earth's administrator.
Eli Vance Edit
Breen, as former Black Mesa Administrator, was once Eli's boss, but their relationship at that time is unknown. As Earth Administrator, Breen is quickly shown to be strongly disliked by Eli when he is introduced by Alyx on the propaganda poster found near Kleiner's Lab's hidden entrance. At that point, Alyx suggests that Gordon not "get [her] father started" on the subject of Dr. Breen. When Gordon approaches the corkboard with newspapers in Black Mesa East, Eli refers to Breen as "the administrator of this whole vile business." In the final confrontation with Breen in the Citadel, Eli goes on to explain that he despises Breen for selling himself to the Combine at humanity's expense, and later describes what he has done to Earthlings as "beyond words", "genocide", and "indescribable evil". Eli then challenges his adversary to kill him and Alyx, "if that's the worst [he] can do."
Breen shows general disrespect for Eli, and mocks both him and his daughter while they are helplessly captive. Breen acknowledges Eli's abilities and his value to the Resistance however, and plans to barter both Gordon and Eli to the Combine, before being betrayed by Judith Mossman.
Judith Mossman Edit
Breen does not appear to show much care for Mossman as a person, as he tries to manipulate her against Eli, Freeman, and Alyx, and only uses her as a double agent. It is also Breen who points out that Mossman is only campaigning for Eli's life because of her feelings for him, something she is quick to deny. Breen also speaks to Judith dismissively, treating her as a distraction rather than a valuable asset, and showing false reassurance when telling her that she is "more than qualified" to finish Eli's work herself. However when Mossman finally betrays Breen to save Eli, Gordon and Alyx, Breen is visibly surprised, and attempts to dissuade her from doing so, to no avail.
Alyx Vance Edit
Breen does not hold Alyx in much regard, and speaks to her like she is a child, asking Eli to give her the chance her mother never had. This comment provokes Alyx to spit angrily at Breen's face, telling him to never dare even mention her. Breen then discards his air of mock concern and angrily retorts that she has her mother's eyes, but her father's stubborn nature, where Alyx stands her ground.
The G-Man Edit
While Breen's relationship with the G-Man is ambiguous, there is definitely some connection between them. Breen makes several comments that would appear to reference the G-Man, such as Gordon's "contract" being "open to the highest bidder", showing that he sees himself on the same level as the G-Man and his employers.
It is likely that the G-Man needed Breen to override the safety protocols associated with the Anti-Mass Spectrometer. Since Breen was the only known person in Black Mesa who had a high position, it can be assumed that the G-Man manipulated Breen to achieve his own goals. This is suggested to be true as many scientists have claimed that the administrator (Breen) would not listen to their warnings, remained firm in issuing his orders, and notably acted strange. However, it remains uncertain in why Breen would not refuse listening to the G-Man. Considering that Breen wanted to discuss quietly to Gordon Freeman about the G-Man in Half-Life 2, it may be true that the G-Man or his employers threatened Breen to remain quiet or otherwise suffer the consequences (as displayed in Opposing Force when the G-Man detains Adrian Shephard to restrain his "temptation to tell all" and when Gordon Freeman refuses the G-Man's offer and is left to die on Xen).
During the G-Man's "heart-to-heart" with Gordon Freeman, he speaks in a slightly mocking tone of how Breen (while never referring to him by name) was in "objection" of the G-Man saving Alyx Vance during the Black Mesa Incident, and that she was "a mere child, and of no practical use to anyone". The G-Man then changes his tone to that of subdued anger, and states that he has learned to ignore "naysayers" such as Breen, when "quelling them was out of the question", showing that the G-Man was not permitted to silence Breen, likely by his "employers".
Throughout Half-Life 2, Dr. Breen is frequently seen and heard making "Breencasts" — city-wide propaganda video broadcasts which he uses to speak directly to Citizens and Combine forces. Breencasts consist of anything from the doctor addressing Citizens' concerns, to an outlet for pro-Combine propaganda. In both, Breen refers to the Combine as the "universal union" or "Our Benefactors," never using the term "Combine" except in attempts to mock the term. However, when relaxed and not in front of the public, even he seems to use the word "Combine".
One such Breencast (played to the player in audio form only) is as follows, as he addresses Gordon Freeman:
"I'd like to take a moment to address you directly, Doctor Freeman. Yes, I'm talking to you, the so-called "One Free Man." I have a question for you: How could you have thrown it all away? It staggers the mind. A man of science with the ability to sway reactionary and fearful minds toward the truth, choosing instead to embark on a path of ignorance and decay. Make no mistake, Doctor Freeman – this is not a scientific revolution you have sparked, this is death and finality! You have plunged humanity into freefall. Even if you offered your surrender now, I cannot guarantee that Our Benefactors would accept it. At the moment I fear they have begun to look upon even me with suspicion – so much for serving as humanity's representative. Help me win back their trust, Doctor Freeman. Surrender while you still can. Help ensure that humanity's trust in you is not misguided. Do what is right, Doctor Freeman. Serve mankind."
This last Breencast has the Administrator pleading with Freeman to end his quest to bring down the Citadel. He also displays his fearfulness and disappointment with the Combine, who are suspicious of his motives.
As briefly stated earlier, Dr. Breen never uses the term "Combine" in his formal broadcasts, and criticizes those who do. For example, shortly after the chapter Anticitizen One begins, a Breencast can be heard on a television set in the area where Hopper Mines are first encountered, in which Dr. Breen says, "...And only the universal union that small minds call 'The Combine' can carry us there." However, when Freeman is taken to Breen's office in the Citadel, in which Eli Vance is being held prisoner, Breen says, "Having both of you in my keeping ensures I can dictate the terms of any bargain I care to make with the Combine." One may theorize that Dr. Breen's use of this term signifies that he does not in fact respect the Combine as much as he would have others believe, and/or that he is merely using them to gain more power (likely through the ransoming of Gordon and Eli). However, it could merely be a slip of the tongue on his part. Either way, it is up to speculation.
Apparently, some Citizens enjoyed some of the Breencasts - in Episode One, one Citizen can be heard saying to another; "I don't miss Dr. Breen, but I do miss his show. Remember when he had the jugglers on?". Whether the Breencasts broadcast other programs such as jugglers is unknown.
Dr. Breen's Private Reserve Edit
A brand of drink manufactured by the Combine, "Dr. Breen's Private Reserve", is named after Breen. Used as another propaganda tool, it most likely affects the memory of Citizens, just like the water that the citizen mentions when the player arrives at the train station before meeting Barney.
Behind the scenes Edit
- In the early stages of Half-Life 2's production, Breen was not known as the "Administrator", but the "Consul".
- In the Half-Life Audio Script, the Administrator evoked by the scientists is revealed to be the G-Man, suggesting he is the one overseeing experiments. For Half-Life 2, the G-Man was retconned as a more independent entity, and Wallace Breen was created to retroactively fill the Administrator's shoes.
- Wallace Breen was modeled after Roger Guay, director at Tanner Electric Cooperative, an electric cooperative located in North Bend, Washington. Breen's outfit was also inspired from Guay's.
- At one point in the game's production, nine different types of eyewear for Breen were suggested. Raising the Bar provides an August 22, 2003 e-mail written by Bill Van Buren and titled "Please help Dr. Breen", asking some of his colleagues what eyewear they like most among the first half of them. The people are Marc Laidlaw, Dhabih Eng, Bill Fletcher, Viktor Antonov, Randy Lundeen, and Greg Coomer. Raising the Bar shows Laidlaw's and Coomer's answers. The eyewear eventually chosen was the first one, the contact lenses.
Bill Van Buren's e-mail:
From: Bill Van Buren
Sent: Friday, August 22, 2003 11:56 AM
To: Marc Laidlaw; Dhabih Eng; Bill Fletcher; Viktor; Randy Lundeen; Greg Coomer<br> Cc: Bill Van Buren
Subject: Please help Dr. Breen
Dr. Breen has been noticing that he's having increasing trouble reading his frequent announcements to the citizens of City 17. He has come to the conclusion that the right pair of glasses might enhance his appearance as the "administrator" of City 17 while easing his eye strain.
Will you help Dr. Breen choose the right corrective eye appliances?
b) stylish black
c) for that 'bookish' look
d) a bit more daring
e) standard aviators
Greg Coomer's answer:
From: Greg Coomer
Sent: Friday, August 22, 2003 7:19 PM
To: Bill Van Buren; Marc Laidlaw; Dhabih Eng; Bill Fletcher; Viktor; Randy Lundeen
Subject: Re: Please help Dr. Breen
So many ones to choose from. I'm really struggling to pick a favorite, mostly because I don't know enough about Dr. Breen.
Here's what each pair of frames communicates to me:
b This one's growing on me the more I look at it. Makes Breen a bit more.. virile and slightly more evil. They also make him look unstable, and vaguely homosexual.
c Makes him seem a little evil, and like he's got a high opinion of himself. (might be a good thing?)
d Is style-less, and makes him less interesting
e Very engineer-ish. Doesn't seem to go with his sophisticated clothing & grooming.
f Absolutely does go with his clothing, and also makes him look a bit old, uptight, & less virile (might be a good thing?)
g These are pretty lightweight (visually), but manage to make Breen look rather old and quiet.
h "I am an avant-garde conceptual architect, and I would prefer to not talk with you right now. or ever."
i A good cross between sophisticated and simple function. These frames don't dominate Breen's face, which is nice. They make him more approachable than most of the others, but also make him look a little weak. They're more of a blank slate, and leave room for him to he an interesting, complex character.
Marc Laidlaw's answer:
From: Marc Laidlaw
Sent: Friday, August 22, 2003 11:59 AM
To: Bill Van Buren; Dhabih Eng; Bill Fletcher; Viktor; Randy Lundeen; Greg Coomer<br> Subject: RE: Please help Dr. Breen
I vote b or d...although I'd prefer an even more strict pair of reading glasses (narrower, no bar across the top).
- Breen's model found in the playable Half-Life 2 Beta files has brighter-colored suit.
- In the Breencast screens seen during the Half-Life 2 chapters Water Hazard and Anticitizen One, the image of the G-Man flickers on and off among the images of Breen.
- "Wallace" is a Scottish surname which originally meant "Welsh" or "foreigner" in Norman French. It was first used as given name in honor of Sir William Wallace, the Scottish hero who led a rebellion to expel the English invaders from Scotland in the 13th century (portrayed in the film Braveheart). "Breen" is an Irish surname derived from the Irish Gaelic "Ó Braoin." "Broin" means "sorrow" or "sadness".
- In Left 4 Dead, Breen's face makes a cameo appearance on the cover of a newspaper. This is merely an Easter egg, as the only relation between the Left 4 Dead and Half-Life universes are its developers.
- Breen's voice actor, Robert Culp, was announced dead on March 24, 2010, after dying of a heart attack outside of his Hollywood home. If Breen is ever to appear again in the series, he will be voiced by someone else, unless Culp already recorded dialogue for any future game.
- Dr. Breen is an unique NPC in that he will not be attacked by other characters and creatures when spawned through the console. Despite this, he is also the only major NPC in the game that can be killed directly by the player.
- Breen wears a brown three-buttoned coat with matching pants and a black sweater.
List of appearances Edit
- Half-Life: Day One (First mentioned) (Indirect mention only) (Retcon)
- Half-Life (Indirect mention only) (Retcon)
- Half Life: Opposing Force (Indirect mention only) (Retcon)
- Half-Life: Decay (Indirect mention only) (Retcon)
- Half-Life 2 (First appearance) (First identified as Wallace Breen)
- Half-Life 2: Raising the Bar
- Half-Life 2: Deathmatch (Poster only) (Non-canonical appearance)
- Half-Life 2: Episode One (Video only) (Appears in flashback(s))
- Half-Life 2: Episode Two (Video only) (Appears in flashback(s))
- The Final Hours of Portal 2 (Indirect mention only)
- Black Mesa (Non-canonical appearance) (Indirect mention only)